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Why is a part of my terrain blurry?
I started with a small terrain so I could really work with it. I later decided that I wanted to expand it so I added a new terrain and built it around the existing one. After spending hours putting fine detail on it, I applied the same shader as with the first terrain and it comes out really blurry. I have tried everything that I know how to do and I can't seem to get it to work. Please Help!!!
Have you played with the tiling options, if it is the same $$anonymous$$aterial that looked great on a small terrain then when stretched over a much bigger one it will be a much lower res. Also check that you assigned the $$anonymous$$aterial in the terrain editor(last tab, set material). You prob did this but thought I would say just in case.
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