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Question by metaverso · Jun 21, 2018 at 03:19 PM · lightingshadowsqualitydirectional light

Troubles with Shadow Cascades / Shadow Quality, how can I improve my scene?

Hello!

I'm having some troubles finding a right setting for my Shadows in my web configurator (Target platform is WebGL).

As you can see from the following two pics I'm having that annoying "shadows pass through" when it goes from cascade 1 to 2.

The shadows quality settings are the following:

Shadowmask Mode: Shadowmask

Shadows: Hard & Soft

Shadow Resolution: High

Shadow Projection: Stable

Shadow Distance: 20 (the camera will never go further than 18 meters)

Shadow Nrea Plane Offset: 5

Shadow Cascades: Two (32 % / 68%)

The settings in my Directional Light are:

Mode: Realtime

Shadow Type: Soft

Strenght: 0.2

Resolution: Use Quality Settings (High)

Bias: 0.001

Normal Bias: 0

Nrea Plane: 0.1

My ideal result will be to have always the best shadows possible (like when in Cascade 1). Already tryed to use no cascades but it looks always like in the second picture, or to increase cascade 1 percentage, but is degrading the result when the camera is very near to the subject.

Any help will be very appreciated!

Thanks

alt text

alt text

sj-halobug-near.png (489.9 kB)
sj-halobug-far.png (354.2 kB)
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