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Question by TomasBorowiecki · Apr 16, 2021 at 03:54 PM · shadermaterialgraphicsshadows

Is there a way to get hard pixelated shadows?

I'm making a game in URP and it has a similar style to a short hike and pako 2, but when i try to make the shadows hard and low resolution the edges get filtered and look bad, here are some photos of what I'm looking for: https://ibb.co/vH7CtFK https://ibb.co/k6Q0TWS

This is what I currently have: https://ibb.co/GW4qpkp

Thanks for any help.

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Answer by andrew-lukasik · Apr 17, 2021 at 07:02 PM

If you're looking for stylized shadows then study this www.github.com/chrisloop/WetShadows github repo.

https://github.com/chrisloop/WetShadows/raw/master/pic.png


One of the first things you may want to edit there is that noise texture in

Wet Shadow.shadersubgraph asset: alt text and maybe make shadow edges hard by rounding shadow value in Wet.shadergraph here: alt text


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