Currently realtime indirect bounce light shadowing for spot and point lights is not supported
Does this mean i cant light my scene anymore? Updated recently to the newest version.......................
Answer by kunal23 · Jun 20, 2016 at 01:51 AM
@gabsterino Drag the bounce intensity slider on the right. This worked for me.
Answer by Helbold · Mar 18, 2018 at 05:08 PM
Just keep it on, if the light is placed on a static GO. It will just bounce, but take more fps of course
Answer by mocky55 · Nov 10, 2020 at 06:01 AM
I don't have this bounce intensity slider and everything in range of my point lights just turns pink. I'm looking at the point light settings. I only have Type, Range, Color, Mode, Intensity, Indirect Multiplier, Shadow Type, Cookie, Draw Halo, Flare, Render Mode and Culling Mask.
Am I looking in the wrong place or what?
Hey mocky55,
well, I got no clue why your Gameobjects turn pink. 1. Have a lightmap for your static scene made by Enlighten or Progressive 2. You are looking at the tright thing, grab the Indirect $$anonymous$$ultiplier 3. If it doesn't bounce your can check the light bounce in the scene lightning window
Have a chilled one
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