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Question by
ataxkt · Nov 13, 2014 at 10:34 AM ·
shadervertex shaderdistortionpost-processing
Post processing vertex distortion effect
Hey all! I'm fairly new to shaders and post-effects, but I've yet to see a post processing effect that distorts the verts of the objects rendered (for example, moving them down based on distance from the camera). I've been able to do this easily using a material, but no luck as a post effect. Does anyone have any pointers?
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