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iPhone 6 plus Geometry Shader
Hi,
I am trying to run Unity3D 5.5.0f3 on an iPhone 6 plus, trying to render quads using a geometry shader. (please find shader included)
When I run the editor with Metal graphics emulation, the shader works fine. When I build the game to the device however, the shader does not work and tries to fallback with the following error:
WARNING: Shader Unsupported: 'Debug/DebugGeom' - Pass '' has no vertex shader
According to SystemInfo.graphicsDeviceType, the iPhone is running Metal.
Thus, my question is: Are geometry shaders not supported whatsoever on the iPhone 6 plus, or is there a syntax error in my shader?
Kind regards, Romenski
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