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Question by RayJ · Jun 30, 2012 at 08:30 PM · ioskeyboardautorotate

iOS Keyboard starting in Portrait

Hello,

My app is confined to landscape. I have the autorotateToLandscapeLeft/Right = true, the others set to false, in Start(). The keyboard always starts in Portrait. The moment I type something it goes to landscape, but it's only showing about 1/4 of the whole keyboard. It seems to have something to do with changes made in the latest Unity version I updated to (3.5.2f2), because it was working fine prior to that. Anybody seen this sort of behavior?

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Answer by whydoidoit · Jun 30, 2012 at 08:40 PM

Yeah there is a known fault and some potential workarounds in the linked thread.

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avatar image RayJ · Jun 30, 2012 at 09:47 PM 0
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Sweet, I wasn't expecting such an easy fix. Thank you!

The only issue I have is it doesn't seem to autorotate to the other landscape. I haven't researched it a whole lot, but I assume that should just happen? As in no coding necessary on my end?

Thanks again!

avatar image whydoidoit · Jun 30, 2012 at 09:58 PM 0
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Yes, think I've seen something on that somewhere too. Should imagine they've fixed it in 3.5.3 - at least I hope so. $$anonymous$$essed up my AR application no end...

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