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Question by Nymisu · Feb 24, 2015 at 03:42 PM · terraintreewindzone

Wind Zones at a distance further than default

Hello!

This is a quick and simple question, i hope, because i've clearly missed something. I cannot find the setting that allows wind zones to operate at a further than the default distance from the viewer (sceneview, and camera included).

My problem is that there's some trees (basic palms in standard asset) across the pond in a very simple scene, and i'd love to make them sway in the wind. However, windzone doesn't activate at all unless the viewer is at a set distance away from the trees themselves. This also causes very ugly "snapping" back into their original angles when the view moves, but in this case i'm using a static camera.

I tried making separate cameras that went un-used just to look at the trees to force them to be active, but no luck in that either, until i actually switched to them.

I can't quite believe i couldn't find anyone else asking about this issue. I must've missed something completely basic.

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Answer by Nymisu · Mar 06, 2015 at 01:59 PM

Found an answer myself after digging some. This is because of terrain setting labeled "Billboard Start", tuning it further allows trees to simulate wind... and other conditions you may subject them to at a further distance.

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