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Terrain goes black when changing graphic quality in builded game
hello everyone
i'm having a strange issue that when i change graphic quality on my game's main menu after building game.
Indeed, all work perfectly in the Editor but when I try to change the graphic quality in the .exe game, the terrain goes black and the grass is sometimes getting a strange color.
Here are two screenshots to show you my problem :
before changing graphic quality:
after changing graphic quality
Remember that this problem occure only in exe game but not in editor.
Thanks you for the support (and sorry for my potential bad english) !
See if this page gives you any useful info
http://docs.unity3d.com/ScriptReference/QualitySettings.SetQualityLevel.html
Worked fine, thanks you ! :) The problem was that i forgot to put applyExpensiveChanges to false !
really thank you dude !
Answer by kevinrocks_786 · Nov 21, 2015 at 06:37 PM
Yup, this happens to me all the time when working with a big scene... All I do is save my scene and project. Then open another scene, wait a few seconds (around 10) and then go back to your scene. Hope it helps.
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