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Question by
FlofYT · Mar 20, 2021 at 01:26 PM ·
materialbugmaterial color
URP Shadergraph material Pink
I want to use shader graph with unity's Universal Render Pipeline, but i can't.
In every project i try this, i dont even can create a PBR Shader or my Material is complete Pink!
I use the latest version of URP. Can someone help me with this?

Sorry, but i think the old version of shader graph was better :/ And why can't i intall Shader Graph seperately??
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