- Home /
The player wont walk up the stairs / How I make my player walk up the stairs properly in terrain /LOD group problem
I have added a mesh collider so the player wont got through the stairs . Now I have another problem the player wont walk up the stairs . I have to jump up the stair and when I get up the stairs I can't walk all the way around the tree house . The house also has LOD group attach to the house .The player is stuck .I also have to jump in other places . So is their something I need to change here ? I have some pics here :
Answer by XenonSpher · Aug 04, 2016 at 05:35 AM
add an invisible mesh collider that looks like the picture attach here in the stairs. you can walk properly now because its straight and not crooked. as for the other parts of the house. I recommend making your own mesh collider and turn of the house's mesh collider cause as you may know by now you can't really walk on a crooked mesh like that unlike the straight and parallel once .
Your answer
Follow this Question
Related Questions
Search and remove LODs from LODGroup through script 0 Answers
Creating LOD Group for character 4 Answers
Terrain LOD? 1 Answer
LOD group, problem with avatars 1 Answer
How to manually change LOD bounds? 0 Answers