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Why does unity ignore Tree Height and Tree Width?
I'm playing with the terrain assets package and changing tree height between 0 and 200 makes no difference at all. The only way I seem to be able to change the tree size is through the fbx import options.
What am I missing?
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Answer by DarkMath · Nov 10, 2012 at 02:05 AM
I have the same problem. Did you ever find a solution to this?
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