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Question by metalowy · Apr 20, 2015 at 01:13 AM · terrainrandomproceduraltilegenerator

Procedural terrain tiles

Hi there. I want to make game with terrain made of tiles. I want to make a tool that will create random 20x20 terrain tile that will match ones already created and joined like checkerboard. Does it sounds possible?

I don't need to make everything in-fligt. Maybe it could create 2000x2000 height map and then copy certain areas into small tiles?

Then I would want to populate this tile with some objects, textures, paths and enemies.

Is it worth of effort?

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