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Black lines between neighboring terrains.
Hello. I am having this problem with Unity's built in Terrain:
These black lines appear when I generate a new neighbor for my terrain and disappear when I get close to them with the camera (doesn't matter if in edit mode of play mode) - that makes me think is something with updating the lighting. Has anyone encountered this before and have a fix for it? I'm using Unity 2019.3.6f1. Also I tried calling the Flush() method, but it changes nothing.
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