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how to apply multiple splat maps created externally.
hi every one, currently i am able to apply custom splat map to unity through the script "apply splat map" java script which i got from this forum. the problem whenever i am applying the second splat map it's overwriting the first one only "splat map 0" and not "splat map 1". how to do the same?
If the intent is to use more than 4 textures by having multiple splat maps, then you will need to expand the script that you got (Eric5h5's script?) to take into account the weights of all splat maps at a given set of coordinates, and then normalize them accordingly.
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