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Question by Ynlay · May 13 at 01:45 PM · terrainscripting beginnerscriptingbasicslayersterrain generation

Replace Terrain Layer through Script on runtime

Hey guys so I am virtually trying to do something that should be quite simple. I have an automatically generated dungeon of sorts and I need to replace the terrain layer on runtime. That is because I want to show the winter texture sometimes instead of the grassy one!

The generation itself happens in the same scene, so it is important that I can replace / repaint the terrain on runtime through a script

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