Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by lmille1 · Oct 29, 2014 at 10:55 PM · terrainterrainstree-paintingterrain-trees

duplicate terrain and change painted tree asset of only the duplicate

Hello- My goal is to duplicate a terrain 3 times that has been covered with a tree asset using the brush tool. I want the tree asset on each of the duplicated terrains to have a different bend factor and opacity thus leaving a transparency trail on the trees from the wind blowing.

I have duplicated and renamed the asset hoping to apply a different bend factor and opacity to each duplicate and swap them on each of the duplicated terrains. Every time I swap the asset it is changed across all of the terrains. Any help would be great!

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image AlwaysSunny · Oct 29, 2014 at 10:57 PM 0
Share

Sounds like you're using the same TerrainData object for each terrain. $$anonymous$$anually duplicate the TerrainData asset (it gets created automatically when adding a terrain) and assign the duplicated terrains their own respective TerrainData assets.

avatar image lmille1 · Oct 29, 2014 at 11:21 PM 0
Share

thanks for the response. I have tried this...I have tried using entirely different TerrainData assets, but everytime I swap one it gets changed across all of the other terrains. Any ideas?

avatar image AlwaysSunny · Oct 29, 2014 at 11:23 PM 0
Share

$$anonymous$$aybe duplicate the tree asset itself?

avatar image lmille1 · Oct 30, 2014 at 12:13 AM 0
Share

did that...renamed it. It is strange. Even when an entirely different terrain asset is used it replaces all terrain assets on every terrain that were generated with he same brush.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Terrain matrix 8*8 1 Answer

Terrain Brush for buildings instead for trees bushes etc. 1 Answer

Terrain Tree Placing Not Working 0 Answers

Terrain Tree Placing is Broken 0 Answers

Terrain tree is not working 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges