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Question by carlosbeneyto · Nov 14, 2016 at 02:26 PM · androiderrorandroid buildmanifestintegration

Localytics Integration Android Error?

Hi everyone!

I have a problem w/ Localytics integration.

In iOS everything works correctly.

It compiles but does not work the change of scenes stops functioning apparently (at least the integration that we have)

Your own class is created but it does not start all correctly. And some more problem we've had with the AndroidManifest.xml file.

Has anyone else had this problem?

Any solution to integrate Localytics on Android?

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Answer by derketzer17 · May 07, 2017 at 03:03 PM

source: https://github.com/localytics/localytics-unity

Android

Note: Due to a Unity bug, you may not be able to build and run with the latest version of Android sdk tools. This has been tested with sdk tools version 25.2.2.

Inside Unity, AndroidManifest.xml is included within "Assets/Plugins/Android" as a sample; you may provide your own. You can also modify the file within the exported Android project, but the changes won't persist if the project is regenerated from Unity. The following changes are needed in the sample AndroidManifest.xml, or they need to be added to your existing AndroidManifest.xml: Replace the android:value in the sample with your Localytics App Key

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