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Question by LOLD12 · Sep 21, 2017 at 05:36 PM · scene2d-platformerscene-loadingproblem during runtimemissingreferenceexception

Unity 5 scene next level scene wont load properly

So i tried to implement a script that changes level when you reach a certain goal in the previous one, but the level just wont load. here are the screenshots of what happens.

alt text

alt text

Also an error alert comes up saying that the there's a nullreferenceexption in my Soundmanager script, here's the script.

public class SoundManager : MonoBehaviour {

 public static SoundManager Instance = null;
 //inizializzatore per nuovo soundmanager

 //inizializzatore variabili dei suoni

 public AudioClip jump;
 public AudioClip getCoin;
 public AudioClip rockSmash;
 public AudioClip mannyDies;
 public AudioClip click;
 public AudioClip NewGameClick;
 public AudioClip EnemyDies;
 public AudioClip win;

 private AudioSource soundEffectAudio;

 void Start () {
     //per fare in modo che nessuno possa creare un nuovo suondmanager
     if (Instance == null)
     {
         Instance = this;
     }
     else if (Instance != this)
     {
         Destroy(gameObject);
     }

     AudioSource theSource = GetComponent<AudioSource>();
     soundEffectAudio = theSource;
 }

 public void PlayOneShot(AudioClip clip)
 {
     soundEffectAudio.PlayOneShot(clip);
     //says that the error is here!

 }

}

I would be very thankful if you could help me PS: sorry for my bad english

screenshot-25.png (145.8 kB)
screenshot-24.png (222.4 kB)
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