Game does not start up after I allready playtested it on iPad and iPhone
Hi there,
I am playtesting my game on an iPad and iPhone. So I build and run the game on these devices and I can play the game several times. But after a bit of time (sometimes an hour, sometimes a day), the games won't start. Well, they start but stop right away.
My question is whether this is normal for a testgame (maybe they are supposed to not work after some time)...or will this also happen when you release a game in the appstore and someone will download it? Thank you for answering!
Cheers,
Jonah
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