UI canvas changing size when game plays?
I'm trying to update my UI so that it looks good for 16x10 resolutions. Here's what my menu looks like before playing (and its settings in the Inspector):
Then, when I hit play, the menu turns into this:
Whenever I try to edit the Top/Bottom settings in-game, Unity won't let me; it reverts back to -958.05 and 1215.05 no matter what. I have another menu in the game called the GameOverMenu that is exactly the same in dimensions as this one, and when I resize that menu it works perfectly fine. Is this just a bug in my editor? I have 2019.1.3f1.
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