Question by
EternalClickbait · May 26, 2019 at 12:48 AM ·
terraingraphicsapidirectx
[Windows] Weird graphical glitches with Vulkan, Direct3D11 is fine
I've been doing some research into making my game run smoother, so I've been optimizing things and playing with project settings. I decided to try Vulkan, because it's supposed to have better performance and compatibility, but whenever I try, objects start disappearing when I get close and terrain becomes flat.
If it helps, I'm using LWRP
Comment