Error when selecting shader. Unity 5.6.1f1, SF: 1.35
NullReferenceException: Object reference not set to an instance of an object UnityEditor.ShaderForgeInspector.ShowCompiledCodeButton (UnityEngine.Shader s) (at Assets/ShaderForge/Editor/InternalResources/Inspectors/ShaderForgeInspector.cs:334) UnityEditor.ShaderForgeInspector.ShowShaderCodeArea (UnityEngine.Shader s) (at Assets/ShaderForge/Editor/InternalResources/Inspectors/ShaderForgeInspector.cs:294) UnityEditor.ShaderForgeInspector.DrawUnitysInspector () (at Assets/ShaderForge/Editor/InternalResources/Inspectors/ShaderForgeInspector.cs:264) UnityEditor.ShaderForgeInspector.OnInspectorGUI () (at Assets/ShaderForge/Editor/InternalResources/Inspectors/ShaderForgeInspector.cs:213) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1229) UnityEditor.DockArea:OnGUI()
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