Question by
thebionic1 · Feb 16 at 08:42 PM ·
networkingmultiplayernetworkplayer
IsLocalPlayer false client dosent have control (Host - Client Control Problem)
Hi, I am using netcode for multiplayer solution but there is a problem that I haven't been able to solve for a long time. In the past, my problem was that both client and host control the same Player. I put IsLocalPlayer control in the script but this time I can control the host without any problems, but I cannot control the client. and Client Player prefab networkobject booleans always false.
host.png
(13.4 kB)
client.png
(20.0 kB)
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Answer by thebionic1 · Feb 19 at 08:52 AM
I create new project and I did same things it worked. But I don't know still what causes happen this.