i have a problem to make a plugin and websocket with the same framework
i use the class library to make a plugin unity and .NET core 3.1 to send a websocket. when i make the both with .NET core 3.1 i have this error:
Assembly 'Assets/Scenes/MonProjet.dll' will not be loaded due to errors: Unable to resolve reference 'websocket-sharp'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector.,i use the class library to make a plugin unity and .NET core 3.1 to send a websocket.
has anyone else had an issue like this?
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