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Question by Redbark · Sep 05, 2015 at 03:16 PM · javascript

Variables not showing up in Inspector (JavaScript)

 #pragma strict
 
 var rotationSpeed = 100;
 var jumpHeight = 8;
 
 private var isFalling = false
 
 function Update () 
 {
     //Handle ball rotation
     var rotation : float = Input.GetAxis ("Horizontal") * rotationSpeed;
     rotation *= Time.deltaTime;
     GetComponent.<Rigidbody>().AddRelativeTorque (Vector3.back * rotation);
     
     if (Input.GetKeyDown (KeyCode.W))
     {
         rigidbody.velocity.y = jumpHeight;
     }
 }


The JumpHeight Variable is not showing BTW

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avatar image Mako-Infused · Sep 05, 2015 at 03:42 PM 0
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So...which one of those isn't showing up in the inspector?

avatar image Positive7 · Sep 05, 2015 at 10:57 PM 0
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In Inspector right side of the Script name click on th wheel and select Reset?

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Answer by ransomink · Sep 06, 2015 at 08:16 PM

You can either reset the script by clicking on the gear icon (to the right of the script name) and choose "Reset", or you can remove your script and add it back.

Also, a script will not reload or update if there are any script errors within your scene/game. So if any errors exist on other scripts, you must fix those first.

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avatar image jtok4j · Dec 26, 2017 at 11:35 PM 0
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Exactly what I was looking for.... " a script will not reload or update if there are any script errors within your scene/game. "

Thank-you!

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Answer by Ryzokuken · Sep 13, 2015 at 08:36 AM

Try using

 public var jumpHeight : Int = 8;
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