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This question was closed Jul 05, 2016 at 10:34 PM by z_blush for the following reason:

The question is answered, right answer was accepted

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Question by z_blush · Jul 05, 2016 at 06:44 PM · javascriptwebgl

UnityObject2 not defined in WebGL jslib plugins?

Hi there - I'm trying to convert a game from the webplayer to webGL.

I read that the preferred way of talking with the browser is through plugins, so here's my plugin code:

 var BrowserInfoPlugin = {
     GetBrowserInfo: function()
     {
         var u = UnityObject2.instances[0];
         var ua = u.getPlatformInfo();
     
         ua.screenWidth = screen.width;
         ua.screenHeight = screen.height;
     
         return JSON.stringify(ua);
     }
 };
 
 mergeInto(LibraryManager.library, BrowserInfoPlugin);

I'm getting an error in the built WebGL player that UnityObject2 is not defined. I can't find any information on how to fix this in a plugin...what should the course of action be here? Am I overcomplicating this and the information can be grabbed in Unity / C# directly instead perhaps?

Thanks

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avatar image z_blush · Jul 05, 2016 at 09:07 PM 0
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This seems to be more global than this - other non-plugin (Javascript) files can't find UnityObject2 either. How is this defined for WebGL projects?

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Answer by z_blush · Jul 05, 2016 at 10:34 PM

Looks like this just doesn't exist in WebGL - I'll have to find another way to get at this information.

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