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Question by KillScope-9000 · May 12, 2017 at 05:24 PM · unity 5camerascripting probleminstantiatevideo

SPACE SHOOTER SHOOTING SHOTS TUTORIAL HELP (UNITY 5 C#)

Hi,

so I have been trying to find a solution to this problem all day but I cant find the EXACT SPECIFIC PROBLEM that Im having.

n the space shooter tutorial, after completing the shooting shots video, when I hit play I am not able to see my bolts, not even sure if they are firing. I see them fill up the Hierarchy even when I am not clicking the mouse to shoot them.

I believe the problem is with the bolt or camera placement of rotation but Im not sure. Please Help!!

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avatar image Darision · May 13, 2017 at 10:52 AM 0
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Im in the same boat right now, If i drag an instance of the prefab bolt onto the game when testing it appears but does not move. when i fire nothing appears at all, but like yourself my hierarchy fills up with bolts.

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Answer by Darision · May 13, 2017 at 11:26 AM

Ok i think ive got a solution, Go into your Prefabs folder and Select your bolt, make sure your X rotation is 0, then click on the VFX part of the Bolt, now change its X rotation to 90.

alt text

This fixed it for me so hopefully it does for you


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Answer by KillScope-9000 · May 16, 2017 at 06:38 PM

@Darision No that didn't work. I feel like its some problem that ocured when i deleted the original bolt after i made the instance.

Any other suggestions?

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Answer by bgoral · Jun 11, 2019 at 03:35 PM

@KillScope-9000 Check your bolt speed and make sure that it's set to 5 and that might be your problem

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