Unity game build doesn't load (Windows)
My game has been in development for about a year now and I've frequently made builds and they ran fine, typically loading and beginning instantaneously. Now however the builds stay at a black screen with a spinning cursor. The task manager shows the game not using even 1% of processing or memory and I can only exit the game by closing it with the task manager. Nothing major has been implemented since last build and I haven't updated Unity recently either(because last time it broke everything it could). I can't seem to find the Output_log file and the game runs fine inside the editor.,Development of my project has been going on for about a year now and I've built the project several times so it can be tested however now the build of the game refuses to load at all. It stays as a black screen with a spinning mouse cursor. When I check the task manager it's barely using any processing power and I can't seem to find the output_log people talk about that could help me find out what's happening.