Virtual Camera in multiple devices, and show the same.
Hello, I'm developing a mobile platform game. I use Cinemachine Framing Transposer for camera movement.
In one of the scenes I need the camera to show some walls on the sides and only go up and down.
[Spected.jpg]
The problem becomes when I test the scene with various resolutions/devices, If you look at the images that I attach the placeholder sidewalls on various devices stop displaying.
[reaality1.jpg][reaality2.jpg][reaality3.jpg]
My question is, how can I make the camera change distance depending on the resolution so that I can see those walls slightly?
I enclose my configuration of the CinemachineVirtualCamera in case it can help.
[cinemachineBody.jpg]
Thanks.
Regards.
PD: Sorry, I have problems uploading files here, so I create a drive link with the images. https://drive.google.com/drive/folders/1JL4zPVcpzEx5wAk9goJq_4RH9xPZ15Uh?usp=sharing
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