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Question by Sethi · Dec 23, 2013 at 10:45 AM · c#datavisualstudiousb

Unity, Visual Studio and external peripheral

Hi, I need to read some data by a Visual Studio C# project via USB device. Is it possible to make transformations in real-time on 3D objects?

Particularly I need to read some data from an USB device and make some calculations on that data. The calculations says me how translate, rotate ect on some 3D objects maded by Cinema 4D and imported in unity. I need that everything work in real-time

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