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Question by Aydan · Apr 22, 2011 at 03:37 AM · rigidbodypositionfreeze

Rigidbody question

Hi I'm making a Top-Down space game and i have an enemy spaceship. I added a Rigidbody to the spaceship because it was going through walls. I froze all the rotations and froze the position on the x-axis, but when i shoot it it moves backward, How do i stop it from moving backward so when i shoot it it stays still?

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Answer by robertmathew · Apr 22, 2011 at 03:44 AM

rigidbody.isKinematic = true;

rigidbody.freezeRotation = true;

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avatar image robertmathew · Apr 22, 2011 at 03:51 AM 0
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i do not know whether it will solve the problem any way try this

avatar image Aydan · Apr 22, 2011 at 03:55 AM 0
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Thanks but i just figures it out i added 10000 drag to it and 10000 mass to it but thanks anyway.

avatar image robertmathew · Apr 22, 2011 at 04:03 AM 0
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rigidbody.anglurDrag = 10000;

avatar image robertmathew · Apr 22, 2011 at 04:03 AM 0
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k no problem try this

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