Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by HaseebAhmed1993 · Apr 28, 2020 at 01:43 PM · androidcrashconsole errorsdeveloper

Native Crashes at Google play developer console,Native Focus Crashes

Hello, i have created a multiplayer racing game with socket.io I have increased of crash rate at google play console but can't produce on my device. The error stacks are java.lang.Error com.unity3d.player.UnityPlayer.nativeFocusChanged java.lang.Error: FATAL EXCEPTION [UnityMain] Unity version : 2018.4.21f1 Device model : samsung SM-J730F Device fingerprint: samsung/j7y17ltexx/j7y17lte:9/PPR1.180610.011/J730FXWU6CTA2:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeFocusChanged (Native Method) at com.unity3d.player.UnityPlayer.a (Unknown Source) at com.unity3d.player.UnityPlayer$e$1.handleMessage (Unknown Source:85) at android.os.Handler.dispatchMessage (Handler.java:102) at android.os.Looper.loop (Looper.java:214) at com.unity3d.player.UnityPlayer$e.run (Unknown Source:32) java.lang.Error com.unity3d.player.UnityPlayer.nativeRecreateGfxState java.lang.Error: FATAL EXCEPTION [UnityMain] Unity version : 2018.4.21f1 Device model : samsung SM-G600FY Device fingerprint: samsung/o7ltedd/o7lte:6.0.1/MMB29M/G600FYXXU1BRD2:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeRecreateGfxState (Native Method) at com.unity3d.player.UnityPlayer.a (Unknown Source) at com.unity3d.player.UnityPlayer$19.run (Unknown Source) at android.os.Handler.handleCallback (Handler.java:739) at android.os.Handler.dispatchMessage (Handler.java:95) at android.os.Looper.loop (Looper.java:148) at com.unity3d.player.UnityPlayer$e.run (Unknown Source) java.lang.Error com.unity3d.player.UnityPlayer.nativeInjectEvent java.lang.Error: FATAL EXCEPTION [main] Unity version : 2018.4.21f1 Device model : Xiaomi Redmi Note 8 Device fingerprint: xiaomi/ginkgo/ginkgo:9/PKQ1.190616.001/V11.0.4.0.PCOINXM:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeInjectEvent (Native Method) at com.unity3d.player.UnityPlayer.injectEvent (Unknown Source:8) at com.unity3d.player.UnityPlayer.onTouchEvent (Unknown Source) at android.view.View.dispatchTouchEvent (View.java:12527) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3026) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2705) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at com.android.internal.policy.DecorView.superDispatchTouchEvent (DecorView.java:444) at com.android.internal.policy.PhoneWindow.superDispatchTouchEvent (PhoneWindow.java:1830) at android.app.Activity.dispatchTouchEvent (Activity.java:3466) at com.android.internal.policy.DecorView.dispatchTouchEvent (DecorView.java:402) at android.view.View.dispatchPointerEvent (View.java:12768) at android.view.ViewRootImpl$ViewPostImeInputStage.processPointerEvent (ViewRootImpl.java:5271) at android.view.ViewRootImpl$ViewPostImeInputStage.onProcess (ViewRootImpl.java:5071) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl$InputStage.onDeliverToNext (ViewRootImpl.java:4639) at android.view.ViewRootImpl$InputStage.forward (ViewRootImpl.java:4605) at android.view.ViewRootImpl$AsyncInputStage.forward (ViewRootImpl.java:4745) at android.view.ViewRootImpl$InputStage.apply (ViewRootImpl.java:4613) at android.view.ViewRootImpl$AsyncInputStage.apply (ViewRootImpl.java:4802) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl$InputStage.onDeliverToNext (ViewRootImpl.java:4639) at android.view.ViewRootImpl$InputStage.forward (ViewRootImpl.java:4605) at android.view.ViewRootImpl$InputStage.apply (ViewRootImpl.java:4613) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl.deliverInputEvent (ViewRootImpl.java:7314) at android.view.ViewRootImpl.doProcessInputEvents (ViewRootImpl.java:7283) at android.view.ViewRootImpl.enqueueInputEvent (ViewRootImpl.java:7244) at android.view.ViewRootImpl$WindowInputEventReceiver.onInputEvent (ViewRootImpl.java:7420) at android.view.InputEventReceiver.dispatchInputEvent (InputEventReceiver.java:249) at android.view.InputEventReceiver.nativeConsumeBatchedInputEvents (Native Method) at android.view.InputEventReceiver.consumeBatchedInputEvents (InputEventReceiver.java:212) at android.view.ViewRootImpl.doConsumeBatchedInput (ViewRootImpl.java:7388) at android.view.ViewRootImpl$ConsumeBatchedInputRunnable.run (ViewRootImpl.java:7443) at android.view.Choreographer$CallbackRecord.run (Choreographer.java:1044) at android.view.Choreographer.doCallbacks (Choreographer.java:839) at android.view.Choreographer.doFrame (Choreographer.java:768) at android.view.Choreographer$FrameDisplayEventReceiver.run (Choreographer.java:1030) at android.os.Handler.handleCallback (Handler.java:873) at android.os.Handler.dispatchMessage (Handler.java:99) at android.os.Looper.loop (Looper.java:201) at android.app.ActivityThread.main (ActivityThread.java:6864) at java.lang.reflect.Method.invoke (Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:547) at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:873),Hello, i have created a multiplayer racing game with socket.io I have increased of crash rate at google play console but can't produce on my device. The error stacks are

java.lang.Error com.unity3d.player.UnityPlayer.nativeFocusChanged java.lang.Error: FATAL EXCEPTION [UnityMain] Unity version : 2018.4.21f1 Device model : samsung SM-J730F Device fingerprint: samsung/j7y17ltexx/j7y17lte:9/PPR1.180610.011/J730FXWU6CTA2:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeFocusChanged (Native Method) at com.unity3d.player.UnityPlayer.a (Unknown Source) at com.unity3d.player.UnityPlayer$e$1.handleMessage (Unknown Source:85) at android.os.Handler.dispatchMessage (Handler.java:102) at android.os.Looper.loop (Looper.java:214) at com.unity3d.player.UnityPlayer$e.run (Unknown Source:32) java.lang.Error com.unity3d.player.UnityPlayer.nativeRecreateGfxState java.lang.Error: FATAL EXCEPTION [UnityMain] Unity version : 2018.4.21f1 Device model : samsung SM-G600FY Device fingerprint: samsung/o7ltedd/o7lte:6.0.1/MMB29M/G600FYXXU1BRD2:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeRecreateGfxState (Native Method) at com.unity3d.player.UnityPlayer.a (Unknown Source) at com.unity3d.player.UnityPlayer$19.run (Unknown Source) at android.os.Handler.handleCallback (Handler.java:739) at android.os.Handler.dispatchMessage (Handler.java:95) at android.os.Looper.loop (Looper.java:148) at com.unity3d.player.UnityPlayer$e.run (Unknown Source) java.lang.Error com.unity3d.player.UnityPlayer.nativeInjectEvent java.lang.Error: FATAL EXCEPTION [main] Unity version : 2018.4.21f1 Device model : Xiaomi Redmi Note 8 Device fingerprint: xiaomi/ginkgo/ginkgo:9/PKQ1.190616.001/V11.0.4.0.PCOINXM:user/release-keys Caused by at com.unity3d.player.UnityPlayer.nativeInjectEvent (Native Method) at com.unity3d.player.UnityPlayer.injectEvent (Unknown Source:8) at com.unity3d.player.UnityPlayer.onTouchEvent (Unknown Source) at android.view.View.dispatchTouchEvent (View.java:12527) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3026) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2705) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at android.view.ViewGroup.dispatchTransformedTouchEvent (ViewGroup.java:3032) at android.view.ViewGroup.dispatchTouchEvent (ViewGroup.java:2719) at com.android.internal.policy.DecorView.superDispatchTouchEvent (DecorView.java:444) at com.android.internal.policy.PhoneWindow.superDispatchTouchEvent (PhoneWindow.java:1830) at android.app.Activity.dispatchTouchEvent (Activity.java:3466) at com.android.internal.policy.DecorView.dispatchTouchEvent (DecorView.java:402) at android.view.View.dispatchPointerEvent (View.java:12768) at android.view.ViewRootImpl$ViewPostImeInputStage.processPointerEvent (ViewRootImpl.java:5271) at android.view.ViewRootImpl$ViewPostImeInputStage.onProcess (ViewRootImpl.java:5071) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl$InputStage.onDeliverToNext (ViewRootImpl.java:4639) at android.view.ViewRootImpl$InputStage.forward (ViewRootImpl.java:4605) at android.view.ViewRootImpl$AsyncInputStage.forward (ViewRootImpl.java:4745) at android.view.ViewRootImpl$InputStage.apply (ViewRootImpl.java:4613) at android.view.ViewRootImpl$AsyncInputStage.apply (ViewRootImpl.java:4802) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl$InputStage.onDeliverToNext (ViewRootImpl.java:4639) at android.view.ViewRootImpl$InputStage.forward (ViewRootImpl.java:4605) at android.view.ViewRootImpl$InputStage.apply (ViewRootImpl.java:4613) at android.view.ViewRootImpl$InputStage.deliver (ViewRootImpl.java:4586) at android.view.ViewRootImpl.deliverInputEvent (ViewRootImpl.java:7314) at android.view.ViewRootImpl.doProcessInputEvents (ViewRootImpl.java:7283) at android.view.ViewRootImpl.enqueueInputEvent (ViewRootImpl.java:7244) at android.view.ViewRootImpl$WindowInputEventReceiver.onInputEvent (ViewRootImpl.java:7420) at android.view.InputEventReceiver.dispatchInputEvent (InputEventReceiver.java:249) at android.view.InputEventReceiver.nativeConsumeBatchedInputEvents (Native Method) at android.view.InputEventReceiver.consumeBatchedInputEvents (InputEventReceiver.java:212) at android.view.ViewRootImpl.doConsumeBatchedInput (ViewRootImpl.java:7388) at android.view.ViewRootImpl$ConsumeBatchedInputRunnable.run (ViewRootImpl.java:7443) at android.view.Choreographer$CallbackRecord.run (Choreographer.java:1044) at android.view.Choreographer.doCallbacks (Choreographer.java:839) at android.view.Choreographer.doFrame (Choreographer.java:768) at android.view.Choreographer$FrameDisplayEventReceiver.run (Choreographer.java:1030) at android.os.Handler.handleCallback (Handler.java:873) at android.os.Handler.dispatchMessage (Handler.java:99) at android.os.Looper.loop (Looper.java:201) at android.app.ActivityThread.main (ActivityThread.java:6864) at java.lang.reflect.Method.invoke (Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:547) at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:873)

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
â–¼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

275 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity Android app crashes on application quit 6 Answers

Unity Android build support for support v7 v24.x.x 1 Answer

android app crash ... 0 Answers

Android app crash at start because of error "Unable to get provider androidx.core.content.FileProvider" 1 Answer

HELP!! My Unity Crashed and scenes and objects are gone 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges