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Question by siddharth3322 · Jun 27, 2014 at 06:08 AM · path

Dynamic Path Generation for 2D

I have recently seen Drive in the Street game.

While playing this game I have one question in mind that is related to path generation.

On each game play new path is created. Since working with long time in Unity I can't able to figure out. How to achieve this type of path creation?

I need some suggestion in this only for knowledge purpose. You know any plugin that work here then please provide that also.

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avatar image HarshadK · Jun 27, 2014 at 06:16 AM 0
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Check out this two part series:

  • How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 1

  • How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 2

Even though it is for Cocos2D-x it will get you started on the concept that can be applied for random path generation required.

But there are also a lot of things that needs to be tweaked to use that method to generate a path similar to Drive in the Street.

avatar image siddharth3322 · Jun 27, 2014 at 06:22 AM 0
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Thanks for you reply but as per my consideration those posts don't work here because this engine is different than cocos2d-x.

avatar image Kiwasi · Jun 27, 2014 at 06:38 AM 0
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An engine is an engine. The principles are the same, regardless of what engine you use.

avatar image siddharth3322 · Jun 27, 2014 at 07:07 AM 0
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okay first I will go through it and reply you.

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