How to Get path from the current opened folder in the project window in unity editor
How to get path from both project windows menu? See image below 
 
                 
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              Answer by Danua · Aug 03, 2019 at 04:46 PM
 using System;
 using System.Reflection;
 using UnityEngine;
 using UnityEditor;
 
 
 public class Test
 {
     [MenuItem("Assets/Ping")]
     static void MyMethod()
     {
         Type projectWindowUtilType = typeof(ProjectWindowUtil);
         MethodInfo getActiveFolderPath = projectWindowUtilType.GetMethod("GetActiveFolderPath", BindingFlags.Static | BindingFlags.NonPublic);
         object obj = getActiveFolderPath.Invoke(null, new object[0]);
         string pathToCurrentFolder = obj.ToString();
         Debug.Log(pathToCurrentFolder);
 
       
     }
 
 
 }
 
 
 That works
Your answer
 
 
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