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               Jagster · Nov 15, 2014 at 04:12 PM · 
                2d rotationtop downpath-finding2d-game  
              
 
              2D Top down pathfinding
I'm using the Astar path finding algorithm by arongranberg but unfortunately i could find out how to use it for a 2d top down game so ive been modifying the code to work with the x and y axis rather than the default x and z, however when the object is rotating its facing at a 90 degree angle to where it should be (picture below), is there any way to fix this?

thanks in advance
 
                 
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