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Terrrain on Image Target not rendered properly,Terrain not rendering properly in Android
Hi,
I am building an Ar app with unity and vuforia, what the app does project a terrain on the image target and a bird flies on it. This works fine in the play mode, but when I build it out to the android it.
the canvas works fine, but as soon as the image target is detected, everything goes haywire. its as if, multiple instances of the canvases are merged into one screen.,Hi,
I am building an Ar app with unity and vuforia,what the app does project a terrain on the image target and a bird flies on it. This works fine in the playmode,but when I build it out to the android it.
the canvas works fine,but as soon as the image target is detected,eveything goes haywire. its as if,multiple instances of the canvases are merged into one screen.
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