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Question by ahsamait · Aug 23, 2012 at 11:14 AM · guitextlabel

GUI label/text appear/disappear

Hei! I'm making some kind of museum/house tour. You can walk in model and look the house inside. I want to add some kind of info next to special objects. For example you walk next to statue and then appears text about this artwork. I have the text part almost working. Now i need to make relationship between my 3rd person controller and object.

I looked up this tutorial, but it is not working for me. http://answers.unity3d.com/questions/14102/how-to-make-text-appear-when-moving-next-to-an-obj.html

I am new in Unity 3d, and I am not the computere guy, I am artist.

Thank you!

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Answer by fafase · Aug 23, 2012 at 11:19 AM

If for example you want to give info on a painting, add a box collider to the paint object and scale properly. Tick IsTrigger on the collider component. Attach the script to the painting

 var show:boolean =false;
 function OnTriggerEnter(other:Collider){
 if(other.gameObject.tag=="Visitor")
 show = true;
 }
 function OnTriggerExit(other:Collider){
 if(other.gameObject.tag=="Visitor")
 show = false;
 }
 function OnGUI () {
 if(show)
     GUI.Label (Rect (10, 10, 100, 20), "Breakfast on the grass / Ludwig von Listermar 1922");

}

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