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2D TileMap with 3D Tiles (Path of exile like).
Hi, First I'm just starting with Unity (2 weeks), sorry if my questions seems stupid ^^.
I'm currently working on an rpg concept and for now I'm not realy sure a want to make a real game but it's good for the learning experience.
Today I did my first procedural dungeon generator and I'm happy with the result for now (yeah it's quite simple, just walls and ground).
Now I want to display this map in 3D using 3D tiles (like path of exile, see this video it's my inspiration: https://youtu.be/GcM9Ynfzll0?t=137). I also want to be able to force spawn "prefab" rooms in my generated maps.
It's quite obvious I need to make an editor and a good tile system (tileAtlas with tile connections), but I was wondering if maybe some of you had some advices on the best way to implement this system in Unity. I looked for tutorials and documentation but I didn't find anything close to what I wanted to do.
Well, that's all, I'm looking for some advices, articles or artworks assets from the asset store I could use to test my system.