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Question by Lift0ff · Jul 24, 2015 at 07:22 AM · 2dcollisionbugbeginnerboxcollider2d

Boxcollider2d sinks into Ground when falling on a non straight surface

Hello, I'm programming an endless runner for android in a blocky graphics style and when my character falls onto a non straight surface it kinda sinks into the Ground. When i then jump, it comes out of the ground but on coming down, it sinks in again, however, it doesnt fall through.

Here are some pictures of the player sticking in the floor:

alt text

alt text

By Default the player looks like this:

alt text

alt text

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