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Question by AndreaRel · May 16, 2017 at 04:40 AM · networkdestroyphotondestroy object

PhotonNetwork.Destroy object instantiated

Hi,

i have a problem with this script. I have another script that deals with zombie spawning on the map, all this on the net, and everything works perfectly.

However, I need the zombie to be killed when the bullet shoot hits it 5 times. In local everything works with (Destroy (col.gameObject);)

The problem arises when I try to destroy on the network, so that all players connected to the room see that it is killed.

I have try more script but everyone work. How can I destroy it on the network?

I have try with your id ( is 0 ) but i continue receive this error: NullReferenceException: Object reference not set to an instance of an object

Script c#

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class gestisciZombie : Photon.MonoBehaviour {
 
     void OnCollisionEnter(Collision col)
     {
         if (col.gameObject.tag == "Zombie")
         {
             GameObject zombiePreso = col.gameObject;
             serviziZombie vitaScript = zombiePreso.GetComponent<serviziZombie>();
             vitaScript.vita -= 20;
             if(vitaScript.vita == 0)
             {
 
 
                 photonView.RPC("networkDestroy", PhotonTargets.All, 0);
                 // Destroy(col.gameObject);
             }
             else
             {
                 Debug.Log("vita di questo tizio = " + vitaScript.vita);
             }
         }
     }
 
     [PunRPC]
     void networkDestroy(int viewID)
     {
         Destroy(PhotonView.Find(viewID).gameObject);
     }
 }


Thank!

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Answer by ChristianSimon · May 18, 2017 at 07:56 AM

Hi,

in order to destroy networked objects you can use PhotonNetwork.Destroy(...). As a parameter you can either pass the PhotonView component or the GameObject itself. You can read about both possibilities here.

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Answer by basheerm · Jul 17, 2021 at 06:36 PM

@ChristianSimon Hi, the link you shared no longer works. Would you happen to have the updated one?

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