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Question by Leroterr · Jul 16, 2014 at 06:55 PM · guionguiguilayoutlabelarea

Fade out GUILayout Area?

How do you fade an entire GUILayout's area?

Here's the code I'm using:

 void OnGUI() {
 
 Rect rec = new Rect(Screen.width,Screen.height,width,height);
 
     GUILayout.BeginArea(rec, new GUIStyle("box"));
 
     GUILayout.Space(5.0f);
         
     GUILayout.Label("Hello!", style);
 
     GUILayout.EndArea();
 
 }

I just want the whole thing to fade out smoothly.

Thanks!

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Answer by dsada · Jul 16, 2014 at 07:14 PM

You can lerp the alpha values of GUI.color like:

 void OnGUI() {
  GUI.color = new Color(GUI.color.r,GUI.color.g,GUI.color.b,Mathf.Lerp(1,0,Time.time));
 
 Rect rec = new Rect(Screen.width,Screen.height,width,height);
  
     GUILayout.BeginArea(rec, new GUIStyle("box"));
  
     GUILayout.Space(5.0f);
  
     GUILayout.Label("Hello!", style);
  
     GUILayout.EndArea();
  
 }

if you got other gui elements in other scripts you should set back the GUI.color to the original value at the end of OnGUI()

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avatar image Leroterr · Jul 16, 2014 at 07:25 PM 0
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EDIT: Got it, thanks!

avatar image dsada · Jul 16, 2014 at 07:48 PM 0
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Be creative :)

 private bool fade = false;
 private float speed = 0.5f;
 
 void OnGUI() {
 
 if(fade)
 {
  GUI.color = new Color(GUI.color.r,GUI.color.g,GUI.color.b,$$anonymous$$athf.Lerp(1,0,speed * Time.time));
 }
  
 Rect rec = new Rect(Screen.width,Screen.height,width,height);
  
     GUILayout.BeginArea(rec, new GUIStyle("box"));
  
     GUILayout.Space(5.0f);
  
     GUILayout.Label("Hello!", style);
  
     GUILayout.EndArea();
  
 }
 
 Set the fade variable to true when you would like to start :)
 You can also set the speed by multiplying Time.time with a speed value as you can see above

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