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Does receipt verification require an internet connection?
Hi! We're currently porting our game to mobile and are planning on shipping it as a free demo download with the full game unlockable via Unity's IAP in game as a layer of security to prevent piracy.
At startup the game fetches the receipt for the non-consumable item representing the full game unlock. With an internet connection the game is able to complete its startup routine and properly start the game, however without a connection the game appears to hang after Unity logs the version of the IAP plugin.
Is Unity's IAP able to fetch these receipts without a connection or is the issue something related with our startup routine?
Thank you for any assistance!
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