Check the if mouse clicked on specific tile
How could I find out whether a specific tile on my tilemap was clicked? I have a reference to the tile in front of my player Vector3Int currentCell = theMap.WorldToCell(toolPos.position);. I want to see if this is the tile that has been clicked on. So pseudo-code would look something like:
 if(tile clicked == currentCell)
 {
     //Do something
 }
 
              
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