Question by
MisaelGaray · Dec 21, 2015 at 04:21 PM ·
fpsperformance optimizationelevation
External Terrain vs Unity Terrain
I have an unity terrain with some elevations and others models. It runs slow, some places runs even less than 20 fsps. I want to start making a terrain in a model software and use it as a terrain in unity. will solve this the performance problem? is there other way to solve this? without model an external terrain
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612053025im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Optimizing 10,000 trees for mobile! 1 Answer
3D Optimization Problem 1 Answer
Very Bad performance(High GPU Usage and Low Frame Rate) with unity 2020.3.1f1 and URP 2 Answers
Set resolution depending on fps 0 Answers
Limit vertical rotation of Camera 5 Answers