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Player Stuck in Air :(
I don't know why but my player is not behave un usal.
It matters ??? I don't think so. because when i attach box collider it work fine. player falldown. but when i attach polygon collider2d it stuck in air
If you'd like help, can you please answer the question? If you are using a perspective camera, and something accidentally got bumped on the z axis, it can appear at a different location than where the physics is actually being applied.
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