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Question by ThreeStan · Aug 31, 2016 at 05:39 AM · c#unity 5photon

PhotonView's Observed component not observed

Hi, So I've been looking into Photon and followed some tutorials, everything was going well until that:

I have my players instantiated, moving and synchronised with a PhotonView and the basic SmoothSyncMovement script provided. This script works perfectly for my players.

BUT now I added nicknames, and I followed exactly the same steps, that is, I PhotonNetwork.Instantiate them, I use the same script but they only move for the local player. I have a prefab for my players and their nicknames, so every time I PhotonNetwork.Instantiate a player, I PhotonNetwork.Instantiate a nickname along with it, they all are visible in the scene, but the other's players nickname just won't move.

Below are screenshots of my player and ship photonviews, respectively:

alt text

alt text

If you have better ideas to have nicknames follow each player, feel free please !

Thank you.

playerphotonview.jpg (38.1 kB)
shipphotonview.jpg (39.9 kB)
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