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Question by NosVidz · Apr 30, 2016 at 02:15 PM · androiduimenutransitionefficiency

Menu Transitions on Android

Is there an efficient way to implement menu transitions (e.g. movein / moveout transitions) for android systems?

At the moment I have my complete menu in a single scene and I am just moving and enabling/disabling the panels, but is this really a good way to do? I think that this method would consume a considerable amount of RAM on bigger menus (or do disabled objects reduce RAM usage?) Another thing would be to store the panels as prefabs and instantiate them, but this causes lags during the transitions.

Are there other (better) ways than deactivating/activating and prefab instantiation?

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