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Question by buestad · Mar 24, 2017 at 09:26 AM · vrwebcamtexture

WebCamTexture and HTC Vive - lagging

I am using a Magewell USB Capture device to convert a HDMI input signal from an other computer into a WebCamTexture on a virtual screen. When using Oculus this works like a charm, but when using HTC Vive (OpenVR) the picture lags a lot when rotating the head.

Does anyone know why and how I can fix this?

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Answer by buestad · Mar 27, 2017 at 12:32 PM

This might have to do with the frame rate of the captured video from the Magewell device (XI100DUSB-HDMI Video)

If I set the WebCamTexture.requestedFPS=30 the lagging seems to go away. At least on my desktop computer....

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