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Question by Salman9k · Nov 12, 2018 at 06:27 PM · shaderspriteunity 2dpixelated

What is the best way to pixelate 2D sprites

Hello People,
I'm looking for a way/technique to pixelate a sprite.

I know there are a number of techniques introduced for this. There is pixel perfect, using a virtual camera to render everything with lower resolution. But what I am looking for is to add a shader effect to a sprite so it would be rendered as pixelated. The camera rendering solution doesn't work for me since I don't want to pixelate everything in the scene, just certain sprites.

Is there an asset or shader that I can use to achieve this?

Thanks.

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